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Hello, Intel Community:
I would like to start by addressing a recently brewing stability issue with Intel's Graphics Drivers since the update on June 27th, 2025 with version 32.0.101.6913. Since this update, there have been many stability issues with Direct X 12 rendering on my Laptop running an Intel Core I7-1165G7 APU.
There have been numerous flickering issues and DXGI_DEVICE_HUNG errors when running games, such as Wuthering Waves
When Version 2.5 released, the game shows a Black Screen of Death while loading the login screen, and the later updates did nothing to solve these issues.
These issues became more apparent with the Battlefield 6 Open Beta update on August 6th and 8th (32.0.101.6987 & 32.0.101.6989). The game not only failed to start, but also showed halo effects around the playable characters. Using XeSS or FSR reduced this Bloom-like halo effect, but presented another problem: DEVICE_HUNG crashes when adjusting the screen ratio down from 100% to 50%.
Keep in mind that these issues were absent in the June 9th Update: 32.0.101.6881
Due to the time, I will continue this thread later and supply footage of the flickering issues while running PCSX2, GFXBench, and Wuthering Waves.
If you've also experienced these issues. Please let me know in the comments below.
B1Z
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yes same issue bruh
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Here is part 1 using the May Update (32.0.101.6790):
https://youtu.be/R3Kx5q-AiZM
Part 2 is relatively the same (32.0.101.6881):
Mecha BREAK Mega-Broke Intel's Drivers | Part 3
Late June Patch (32.0.101.6913): Fails to load
Mid July (32.0.101.6972):
Screen Flickering, Mouse Misalignment, Various Instabilities after ONE DX12 test:
Current state of Intel Drivers
Everything after July is worse.
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Not even a Battlemage can cure a code this broken.

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