- 신규로 표시
- 북마크
- 구독
- 소거
- RSS 피드 구독
- 강조
- 인쇄
- 부적절한 컨텐트 신고
OS: Win7 64bit
Renderer info:
GL_VENDOR:Intel
GL_RENDERER:Intel(R) HD Graphics 3000
GL_VERSION:3.1.0 - Build 8.15.10.2761
Description:
Code crashes somewhere in glCompileShader. New-line character after "# error foo" prevents crash.
Code:
//Intel compiler crashes
std::string source =
"# version 130\r\n"
"# error foo";
const char* sources[] = {source.c_str()};
gl::GLint lens[] = {source.size()};
gl::GLint shader = gl::glCreateShader(gl::GL_VERTEX_SHADER);
gl::glShaderSource(shader,1,sources,lens);
gl::glCompileShader(shader);
- 태그:
- Drivers
링크가 복사됨
- 신규로 표시
- 북마크
- 구독
- 소거
- RSS 피드 구독
- 강조
- 인쇄
- 부적절한 컨텐트 신고
Hi
Thanks fort reporting this issue. We have replicated the issue and are currently working to resolve it for future driver releases.
- 신규로 표시
- 북마크
- 구독
- 소거
- RSS 피드 구독
- 강조
- 인쇄
- 부적절한 컨텐트 신고
Hi guubao,
We've recently released a driver which should resolve this issue. The driver is version (.3071) and is available at downloadcenter.intel.com. Let me know if you are still having issues with the GLSL compiler after installing the latest driver.
Thanks,
-Nic