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Hello, I recently purchased and have been using the Intel Arc B580 (a third-party model from MAXSUN). While I’m generally satisfied with the performance in games like Cyberpunk 2077 and Call of Duty, I am experiencing severe performance issues in Delta Force that make the game nearly unplayable. I am requesting an improvement on this matter.
First, here are my system specifications:
CPU: AMD 9600X
RAM: DDR5 32GB (16x2) 6000MHz
Motherboard: Maxsun B650
GPU: Intel Arc B580
I am using an MSI WQHD (3440x1440) 155Hz monitor.
Before writing this post, I tried every recommended solution I could find through extensive online research, but none resolved the issue. I suspect this is a driver-related problem, which is why I’m reporting it here.
The game settings during gameplay were as follows:
Re-Bar: On
SAM: On
In-Game Frame Limit: Unlimited
V-Sync: Off
Graphics Preset: Low
XeSS: Balanced
I also tried other settings, but none led to any improvement.
I have tested both the latest driver version (32.0.101.6732) and several previous versions, but the issue persists.
The biggest problem I’m experiencing occurs during intense combat situations in Attack & Defense mode, where the frame rate drops so severely that the game becomes unplayable. I originally intended to record a video to demonstrate the issue, but recording itself caused additional performance problems, so I’m explaining it in writing instead.
At the start of the game in relatively calm situations, I get around 160 FPS, sometimes even up to 200. However, as soon as things get a bit intense, the frame rate drops to 90–120 FPS and becomes inconsistent. During these drops, as seen in tools like PresentMon, both GPU usage and 3D rendering load also decrease.
When smoke grenades and explosives are used repeatedly and multiple players are present in the same scene, the frame rate becomes meaningless. Severe stuttering occurs, and the FPS drops below 60, sometimes going as low as 10. During these moments, GPU usage and 3D processing load drop significantly, with GPU utilization going below 60%.
If someone were to test this game in a similar environment, they would immediately realize that the game is practically unplayable in its current state. This issue does not occur with GPUs from other vendors. I strongly suspect that this is a driver-related issue and am requesting further testing and improvements.
Additionally, I hope that even if certain games don’t achieve high frame rates, they should at least remain playable.
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your system is clearly well set up, and you done good testing. The severe stutters during intense combat, especially with smoke and explosives, combined with low GPU usage, point to a likely driver-level bottleneck on Arc... not a hardware or thermal issue. Since other GPUs don’t show the same problem, it’s likely tied to how the Arc driver handles certain effects or rendering loads. You're right playability matters more than raw FPS, especially in a competitive shooter. Try:
Lowering resolution to 2560x1440
Capping FPS at 144
Disabling XeSS, and testing native resolution or FSR if available

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