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System Setup Information:
-----------------------------------------
System Used: (Manufacturer/Model) Samsung Series 5 NP550P5C - T01US
CPU SKU: i7-3610QM
GPU SKU: HD4000
Processor Line: ?
System BIOS Version: American Megatrends 7/23/2012
CMOS settings: ?
Graphics Driver Version: 10.18.10.4252
GOP/VBIOS Version:
Operating System: Windows 10
OS Version: 10.0.10240 Build 10240
API: OpenGL/GLSL 4.0
Occurs on non-Intel GPUs: no
Nevermind, sorry!
I originally posted about an error with glGetUniformLocation() in OpenGL, but I reread the glGetUniformLocation() spec, and it returns -1 for variables named under interface blocks, which is what I was getting. The program now works with
Now my only problem is random access violations in igd10iumd64.dll (when running under Nvidia graphics) which another person already posted about.
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Hi Femi,
Thanks for the updated, I have closed this issue on my end.
-Michael

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