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In all my games that run in DX11, turning Fxaa on or off makes almost no difference, the game remains full of jagged lines.
But in DX9 or DX10, Fxaa works perfectly, removing almost all the jagged lines.
One example is BioShock Infinite, in DX11 Fxaa makes no difference, but if i go to the XEngine file and set it to run only on DX10, the Fxaa works perfectly.
Is there a way to make Fxaa work in DX11?I have a HD Graphics 4000, and i'm running Windows 7.
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Hi theholowman70,
I am currently researching on this issue. As soon as I can, I will send you a message with my findings. Thank you for your patience and understanding.
Allan.

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