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Gameplay.intel.com - Recommended game settings to improve the gaming experience on Intel Graphics

Kevin_M_Intel
Employee
28,075 Views

Intel has just launched a brand new Web page called https://gameplay.intel.com/ Gameplay.intel.com which provides lab tested in-game optimizations to improve the experience on Intel Graphics. When you install a new game on an Intel Graphics-only system, the experience may not be as great as it could be. Specifically, you may be able to dial up the frame rate and details or even play a game you did not think possible. With the in-game optimizations, the gaming experience on Intel Graphics will be improved. It is Intel's goal to improve opportunities for gamers to find optimizations to enable better gameplay.

We hope you enjoy it!

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Alberto_Sykes
Employee
1,407 Views

Hello Loeschzwerg:

Thank you very much for sharing that information with all the peers viewing this thread, we appreciate you took the time to post those videos in our forums.

Regards

Alberto

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Loeschzwerg
New Contributor I
1,407 Views

Thanks Alberto

Project CARS "Pagani Edition" @ Skull Canyon NUC (NUC6i7KYK; Iris Pro 580)

The recommended settings from Intel work quite well

Settings:

---Visual FX---

Post-Processing Filters "Off"

Lens Flare "On"

Sun Flare - Exterior "Chroma"

Sun Flare - Interior "Chroma"

Bloom "On"

Heat Haze "On"

Global Specular Irradiance "On"

Exposure Compensation "1.00"

Rain Drops "Yes"

Vignette "Yes"

Crepuscular Rays "Yes"

Screen Dirt "Yes"

---Performance---

1920x1080

Windowed "No"

Texture Resolution "High"

Texture Filtering "4x"

V-Sync "On"

Anti-Aliasing "Off"

FXAA "Low"

SMAA "Off"

Reflections "Medium"

Environment Map "Medium"

Car Detail "Medium"

Track Detail "Medium"

Shadow Detail "Medium"

Enhanced Mirror "No"

Motion Blur "Off"

Render Frames Ahead "2"

Detailed Grass "Medium"

Particle Level "Medium"

Streched Headlight Refl. "No"

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Loeschzwerg
New Contributor I
1,407 Views

Rise of the Tomb Raider running on the Skull Canyon NUC (NUC6i7KYK). I'm comparing different settings and DX11 vs DX12.

Although the average performance on DX11 is higher, I recommend playing on DX12, because the min. FPS are higher and texture/object loading is much faster (see valley scene!).

Compared to the recommended settings from Intel I changed a few things:

Screen settings:

1280x720, FXAA, VSync on, exclusive fullscreen

Graphics settings:

Preset "Custom"

Texture Quality "High"

Anisotropic Filter "4x"

Shadow Quality "Off"

Sun Soft Shadow "Off"

Ambient Occlusion "Off"

Depth of Field "Off"

Level of Detail "Low"

Tessellation "Off"

Screen Space Reflections "Off"

Specular Reflection Quality "Normal"

Dynamic Foliage "Low"

Bloom "Off"

Vignette Blur "Off"

Motion Blur "Off"

Purehair "Yes"

Lens Flares "On"

Screen Effects "On"

Film Grain "On"

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Alberto_Sykes
Employee
1,407 Views

Hello Loeschzwerg:

Thank you very much once again to Loeschzwerg for sharing that information, it is always helpful for all the peers viewing this thread.

Regards

Alberto

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Loeschzwerg
New Contributor I
1,407 Views

Thanks again Alberto Question: I noticed that this thread isn't "sticky" anymore... is there an other thread where users can recommend game settings and share their experience with each others?

---

Overwatch on the Skull Canyon NUC (NUC6i7KYK; Iris Pro Graphics 580) with two different types of settings compared to one on gameplay.intel.com:

Settings 1: (Timestamp: https://www.youtube.com/watch?v=wVlagk-7W0k 00:00:07)

Resolution - 1920x1080 (60)

Render Scale - 100%

Texture Quality - Medium

Texture Filtering Quality - Medium - 2x

Local Fog Detail - Medium

Dynamic Reflections - Off

Shadow Detail - Low

Model Detail - Medium

Effects Detail - Low

Lightning Quality - Medium

Antialias Quality - Low - FXAA

Refraction Quality - Medium

Settings 2: (Timestamp: https://www.youtube.com/watch?v=wVlagk-7W0k 00:08:11)

Resolution - 1920x1080 (60)

Render Scale - 100%

Texture Quality - High

Texture Filtering Quality - High - 4x

Local Fog Detail - High

Dynamic Reflections - Low

Shadow Detail - Low

Model Detail - Medium

Effects Detail - Low

Lightning Quality - Medium

Antialias Quality - Low - FXAA

Refraction Quality - Medium

Hint: If you need more FPS (I'm fine with Settings 1), turn settings down to "low" or use "Settings 1/2" with a render scale of 75-80%.

---

DOTA 2 on the Skull Canyon NUC (NUC6i7KYK; Iris Pro Graphics 580) using the settings from gameplay.intel.com with and without anti-aliasing activated:

Settings:

1920x1080

Exclusive Fullscreen

Animate Portrait "On"

Additive Light Pass "On"

World Lighting "On"

Ambient Occlusion "On"

Ambient Creatures "On"

Normal Maps "On"

High Quality Dashboard "On"

Anti-Aliasing "On"

Specular "On"

Specular and Light Blooms "On"

<span style="color: # 333333; font-family: Robo...

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Loeschzwerg
New Contributor I
1,407 Views

And another short gameplay video showing Lords of the Fallen on the NUC6i7KYK aka Skull Canyon NUC

Settings 1: (https://www.youtube.com/watch?v=7s12fcOTNOs 00:00:10)

1366x768

Texture Quality "High"

Geometry Detail "High"

Shadow Quality "High"

Postprocessing "Disabled"

Volumetric Lighting "Disabled"

Chromatic Aberration "Disabled"

Anisotropic Filtering "4x"

Settings 2: (https://www.youtube.com/watch?v=7s12fcOTNOs 00:08:26)

1920x1080

Texture Quality "Low"

Geometry Detail "Low"

Shadow Quality "Low"

Postprocessing "Disabled"

Volumetric Lighting "Disabled"

Chromatic Aberration "Disabled"

Anisotropic Filtering "4x"

---

Comments on my videos are welcome 😉

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RonaldM_Intel
Moderator
1,407 Views

Hello Everyone,

I just wanted to let you all know that if you try with the settings that are recommended on https://gameplay.intel.com/ Best Gaming Settings, but still experience game performance issues, let us know by commenting here:

Kindest Regards

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