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Since Fallout 4's 1.3(.47) patch, I (and many, many others) have been experiencing texture issues that make the game unplayable. I have an Iris 5100, but the problem seems to be universal across all Intel GPUs, regardless of hardware.
More images are in this gallery http://imgur.com/a/K5wa2 here. Basically, the textures stretch and warp, almost always obscuring your view and looking like a mess. It's interesting to note that this does not happen to player/character models, although it's difficult to discern what these textures originally were to begin with. Updating to the latest beta driver does not fix it (although I'd never seen the bright red texture glitch in the gallery before it, so... there's that).
I originally believed this to be a problem combining Apple hardware (I'm using a late-2013 rMBP) with the Intel GPU, which is not officially supported by Bethesda (the game's publisher), but since then I've encountered many people across the internet on other hardware who are encountering the same issue. In fact, there seems to be something about the 1.3 update that screwed up textures for a lot of people with integrated graphics, including those with AMD.
Someone will probably inevitably say that Apple has requested that all issues with their products should be directed through their support, but quite frankly, this doesn't seem like an Apple problem (and the Apple person I talked to agreed with me, saying they can only work to apply fixes within OS X). The game was made by Bethesda, runs solely in a Windows environment, and the common denominator seems to be the Intel GPU. http://forums.bethsoft.com/topic/1588208-texture-glitches-after-update/ Bethesda is aware of the problem, but are under no obligation to support users of hardware they never offered support to. While I don't know much about driver programming, I feel like this is an issue that will most likely be solved by you at Intel if it is solved at all. You also are under no obligation to solve the problem, and if you can't, no hard feelings (really). This GPU has felt like "the little graphics card that could", given the amount I've put it through, and this is the first game I've encountered that is entirely unplayable because of it.
I unknowingly solved the crashing problems already known by installing http://enbdev.com/download_mod_fallout4.htm ENBoost, a utility that is known to boost performance -- for some reason it completely stops the crashing other Intel users have been experiencing. The game runs just fine on versions 1.1 (release) and 1.2, and I'm continuing to play the game thanks to http://www.speedrun.com/Fallout_4/thread/fvo80 downgrade patches, but any future content will be unavailable unless the issue is fixed.
I've attached the Intel SSU diagnostics, DxDiag, and DispDiag for reference, but a summary of my system specs is as follows: Macbook Pro Retina, Late-2013, Intel Core i5-4258U CPU @ 2.40GHz, Intel Iris Graphics 5100, 8GB RAM, Windows 10 Pro, graphics driver version 20.19.15.4380 (which I think is the beta driver? don't know what else it would be, since I turned auto-updates off and haven't installed another since). I was previously on the last stable release, which I found to run significantly better than the Apple-provided one that installs during Boot Camp.
Sorry for the info dump, I'm just really interested in helping to figure out a solution if possible. I know this has been posted about a few times as well, hope this isn't a problem as I didn't want to hijack any more threads. If there's anything else I can do to help, please let me know -- I'm hoping I'll be able to get some users not on Apple hardware to post their information as well. Thank you in advance!
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FWIW, I have the 1.5.whatever survival mode beta patch installed and the graphical glitching is still present.
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Thanks - saved me downloading the beta. Looks like a new driver is the only option.
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I too have problems with Fallout 4... Beta 1.5 and previous versions
I have a CORE M Skylake 6Y54 with 8GB and the Intel HD 515
Please find a solution to this as I like to use this tablet to create Mods, and this is frustrating the hell out of me.
I have tried ENB files, and dxcpl tool to modify the direct x level down a few levels and it changes the corruption looks slightly but still corrupt.
I run the 4404 driver and hope for a fix soon!
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Hey Guys,
For now...
right click your fallout 4 exe and see in details for version number
goto here
http://www.speedrun.com/Fallout_4/thread/fvo80 http://www.speedrun.com/Fallout_4/thread/fvo80
You can downgrade FO4, be sure to keep steam in offline mode to prevent UPDATES
P.S. I know it works I told a friend to do, am going to test myself tomorrow..
Good Luck..
P.P.S the file you need to downgrade is large... We're talking around 0.5GB!!!
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Hi ToxsickcitY
This is a temporary solution for this game. What if there are some other games that have same problem ?
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So, from what I understand from a few sources, ( correct me if I'm wrong ) that our chips are only compatible up to dx9 but all the game are updating to dx11. It's not just Fallout, but Minecraft and other games with recent update.
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No, that's not correct. I have exactly the same problem running a Broadwell chip with an Iris Pro 6200. This is a DX11.2 GPU. Also fairly sure that all the Intel GPUs since the HD2500 are DX11 chips (the HD2000 was DX10.1).
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https://en.wikipedia.org/wiki/Intel_HD_and_Iris_Graphics# Capabilities Intel HD and Iris Graphics - Wikipedia, the free encyclopedia
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Hi,
It is a driver problem, Intel team is aware or the problem, as Ivan said in an earlier post. I also made a report about this and other issue. I just hope that this will fix other problems also, that are connected to what I reported, and may affect other programs.
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that's what I've done, but this doesn't let us use the dlc or the new survival mode. While it lets me at least play the game, I would still love to have my graphics card work.
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what if you use the NEXUS Mod Manager or other launcher, and only add the DLC files to DATA Folder.. much like Skyrim works...
Try with F4SE, edit the mods txt file etc
I'm going to Try it this arvo, My GAME RIG is dismantled and will be for some time while I construct my Custom Wall PC Core i7 3820 / Dual 290X ... my other system the SERVER is a 12V DC Core i7 4790 / GTX 960 and having DC issues when run 3d programs, I have a new 500W DC-DC PSU waiting to go in, only need connectors...
So I will use my tablet to trial this later today bloody custom crap.. I could be gaming right now!!!
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It actually occurred to me to do that right after I posted the message. I'll let you know my results as soon as I get done. I am ok with buying the dlc, because I'll play it anyway at some point, but at least I'll get to see if this works so everyone else can know.
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Cheers buddy,
I am glad this post is here.. as I didnt know that Earlier FO4 works in intel HD ... very odd...
Im unsure whats different..
I think it might be the godrays...
as I have noticed a bug in the launcher.. when you turn it off.. and go back into launcher.. it's turned on again...
I dont know what setting in the fallout and fallourprefs.ini disable godrays
so i cannot try to test that
I really dont think it's the textures/meshes that get updated with new fallout versions ...
might be the EXE or settings!!!
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Well I tried that trick with the dlc, but ( knew it was a longshot ) they do require the updates to run.
However, what you said about God Rays, got me thinking. What did they add to the 1.3 update that caused this to happen. They added hbao+, this is the ambient occlusion update that relies on direct x 11, which I think intel integraded chips are having an issue with.
They also just released the modding kit beta. I wonder if there is something I can do through that to allow for gameplay.
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hey guys came out the new driver version 15.40.22.4424 hope they fix it!
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they came out with that on the 22, nope, it doesn't work.
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Brand new driver v 4444 released... today
Downloading now... sadly not looking too shabby as release notes state Graphics Corruption in FO4...
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