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I just upgraded to a Lenovo T410 with Intel i5 520M (dual core) with 4 GB RAM, XP Pro SP3, and HD Graphics with 128MB. When attempting to run Second Life on the T410, 3D Rendering takes well over 3 seconds to show simple and alpha prims. Turning off rendering alpha prims restores all of the expected performance to Second Life but significant parts of the current simulator disappears.
Recently upgraded the HD Graphics software to 6.14.10.5273 and it didn't help at all..
Need to know soonest what the best settings within Second Life and within the HD Graphics card to restore functionality of Second Life.
For more information on this subject, please see http://jira.secondlife.com/browse/VWR-7072 http://jira.secondlife.com/browse/VWR-7072
And no, don't tell me to go to Lenovo, the problem is the 3D Rendering within the HD Graphics onboard card.
By the way, reporting a problem to Intel off-hours seems impossible to do.
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- Intel® HD Graphics
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Edgar, try these drivers:
http://downloadcenter.intel.com/SearchResult.aspx?lang=eng&ProductFamily=Graphics&ProductLine=Laptop+graphics+controllers&ProductProduct=Intel%c2%ae+HD+Graphics http://downloadcenter.intel.com/SearchResult.aspx?lang=eng&ProductFamily=Graphics&ProductLine=Laptop+graphics+controllers&ProductProduct=Intel%c2%ae+HD+Graphics
14.42.5.5284http://downloadmirror.intel.com/19249/eng/releasenotes_gfx.htm http://downloadmirror.intel.com/19249/eng/releasenotes_gfx.htm
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DavidC1, Which of the resolved issues in 5273 do you expect to take care of or alleviate my reported problem?
Thank you.
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DavidC1,
When I attempted to install the XP 32 bit, I received the message: "The driver being installed is not validated for this computer. Please obtain the appropriate driver from the computer manufacturer. Setup will exit."
Now what?
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Edgar, try the solution I have in this thread:
/message/99592# 99592 http://communities.intel.com/message/99592# 99592
# 4
I can't be sure it'll fix it, but on the Windows 7 driver version it notes the problem of "some shaders taking long time to initialize" was fixed. Though that wasn't said on the XP driver, they both share certain rendering paths and may help you.
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