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Hi
I have a problem when i using D3D9's "StretchRect" function in multi thread.
It will cause PC(windows 10) crashing on HD 4600, but it is OK for HD 530(skyLake).
thank you
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Hi BillChen,
Could You share the app which is causing the issue?
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Hi Zakrzewski
I have solved the problem,because I forget set
m_pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
m_pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
now it is OK on HD4600
thank you foe your help
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Thank you for sharing the solution with the community.
Kevin M
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