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Hi!
It seems that the IGP of Skylake systems have some issues with the DX12 codepath of the most recent Hitman game.
I tested Intel(R) Core(TM) i3-6100 CPU (gfx driver - 20.19.15.4463) and Skull Canyon - NUC6i7KYK (gfx driver - 21.20.16.4451).
First of all, sometimes the game refuses to start, I got a Windows pop-up window with the message: HITMAN has stopped working. A problem caused the program to stop working correctly.
If the game starts as expected, one can observe a huge glaring splodge in some specific areas of the game. Other glitch that I found is that for no obvious reason, the game displays rainbow colors all over the place, usually on the floors and walls.
I haven't noticed these glitches with DX11 API.
Thanks!
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Could someone test the latest driver for this issue?
15.45.10.4542
https://downloadcenter.intel.com/download/26404 Download Intel® Graphics Driver [15.45]
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Thanks Bryce, the DX12 codepath works fine with this driver!
I noticed that the major version number is bumped up in the driver version string, is this a huge revision?
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Yes, it's a whole new code branch. Great to hear the fix is confirmed! Thanks, closing this out now.
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This code branch is quite impressive. I see huge performance uplift across multiple benchmarks that utilize the onboard graphics!
Great job!
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