In our application, we are using Microsoft D2D library for rendering graphics objects.
It is found that Intel Graphics card are consuming high memory ( ~300kb) for a basic linear gradient brush graphics object where as it is ~20kb on NVidia graphics card.
We have done testing on Intel graphics card 520, 620, 630 series.
Is it a known problem ?
Can Intel optimize the memory requirement for Linear Gradient Brush object of D2D Graphics library ?
I have a sample application.
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