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The performance issue with the A770 in Monster Hunter: World is too severe

Allerstout
Novice
348 Views

我是用a770 16g进行了怪物猎人荒野的游玩,体验十分糟糕,在1080P、1440P、2160P我都进行了测试,在所有设置设置为最低之后,单独将纹理相关设置为高或者最高(因为有16G的显存)。

可是结果是分别得到了平均帧数35、30、22的成绩,这些成绩是在fsr开启帧生成的情况下运行出来的,这导致我完全没法游玩。

一开始我以为这是这个游戏的共性,知道我今天使用一张2060  6g的显卡进行游玩,在2k的情况下,只使用dlss3,没有帧生成,轻而易举达到了45+。

在其他视频网站上得知a770相关体验也是一样的。

这绝对是有问题的,请给我一个回复。

 

CPU:12400F

GPU:a770 16G

ram:48G

 

I played Monster Hunter: World using the A770 16GB, and the experience was very poor. I tested at 1080P, 1440P, and 2160P. After setting all the options to the lowest, I specifically set the texture-related settings to high or ultra (because it has 16GB of VRAM).

However, the results were average frame rates of 35, 30, and 22, respectively. These results were achieved with FSR enabled for frame generation, making the game unplayable.

At first, I thought this was a common issue with the game. But today, I used a 2060 6GB graphics card for testing. At 2K, with only DLSS3 and no frame generation, I easily achieved 45+ FPS.

I found on other video platforms that the experience with the A770 is the same.

This is definitely an issue. Please provide a response.

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Allerstout
Novice
343 Views

monster hunter wilds  ,  not world

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