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I've started to experience problems with the "main" thread of my C++ program being renamed when calling D3D11CreateDevice to create a GPU device on a Win10 22H2 (x64) laptop with Intel(R) Iris(R) Xe Graphics with driver version: 32.0.101.6078 (latest).
Minimal C++ reproducer:
#include <d3d11.h>
#pragma comment(lib, "D3D11.lib")
int WINAPI wmain(int argc, wchar_t * argv[]) {
const D3D_FEATURE_LEVEL desired_levels[] = { D3D_FEATURE_LEVEL_11_0 };
D3D_FEATURE_LEVEL actual_level = D3D_FEATURE_LEVEL_9_1; // overwritten on device creation
ID3D11Device* device = nullptr;
ID3D11DeviceContext* context = nullptr;
// will trigger renaming of the thread
HRESULT hr = D3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, D3D11_CREATE_DEVICE_BGRA_SUPPORT, desired_levels, ARRAYSIZE(desired_levels), D3D11_SDK_VERSION, &device, &actual_level, &context);
if (FAILED(hr))
abort();
}
I think this problem is triggered by a regression after a recent Intel GPU driver update. I'm attaching Visual Studio screenshot before & after calling D3D11CreateDevice. Also attaching DxDiag output with more details on my Direct3D and GPU driver setup.
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Hello Fredrik-Orderud,
Thank you for posting in Intel Communities.
I'll check on this query and I will post an update once it's available.
Best regards,
JeanetteC.
Intel® Customer Support Technician
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Hello Fredrik-Orderud,
I'm still checking on this. Can you please let me know if you are an app or game developer using the Iris Xe Graphics?
I hope to hear from you soon.
Best regards,
JeanetteC.
Intel® Customer Support Technician
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I'm developing medical image SW that needs to run on Intel-based GPUs like Iris Xe.
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Hello redrik-Orderud.
Good day!
Kindly reach out to:
Developing Games on Intel Graphics Community or the Github Intel-GPU-Community-Issue-Tracker-IGCIT.
I hope this helps.
Best regards,
JeanetteC.
Intel Customer Support Technician
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Ok. I've now resubmitted the problem report on https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/875 .
I was not aware of this community issue tracker GitHub project. Maybe https://community.intel.com/ can be updated with a link to it, so that the next developer who wants to report a GPU driver bug ends up there instead of here(?)
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