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Hi, my school want to use opengl 4.5 for our school work but I am currently having this issue with driver doesn't support opengl 4.5 in visual studio.
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Hello shadowlux,
Thank you for posting on the Intel® communities. I am sorry you are having issues with the OpenGL version.
In this case, OpenGL*, OpenCL*, and Vulkan* drivers must be installed separately, and are only distributed with the game or application that requires it. This means that the driver for the graphics adapter will not change the supported API version.
The App developer will choose with API and its version will be supported or compatible with their application or game. I recommend you to check with teh app publisher if a necessary API isn’t included or won’t install with the app software.
You can check the API supported by the Intel graphics.
- Supported APIs for Intel® Graphics: https://www.intel.com/content/www/us/en/support/articles/000005524/graphics.html
Please keep in mind that this thread will no longer be monitored by Intel.
Regards,
Deivid A.
Intel Customer Support Technician
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So, did all GL rendering tests in OpenGL Extensions Viewer read "Result=OK"?
Check the first line of your program's vertex and fragment shaders for
#version 450

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