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i have a hp pavillion g6 laptop with intel hd 3000 graphic card.... after the windows 10 update, hardy any game will work. it especially gives the error with minecraft 1.8.8 that i do not have opengl. however when i had windows 7 minecraft 1.8.3 worked perfectly fine but when i also tried this on my new windows 10, it does not work. after a lot of research, i have seen in most places it says that intel has not provided any support for this graphic card.... i dont have money to buy a new laptop . so is intel going to fix this ? or are they going to just ignore their customers and leave this
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Yeah mate im having the same problem with my Intel Hd 4000 graphics and windows 10 , everytime i try to play Arma 3 i get errors , its getting frustrating now.
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Same question? After upgrading to Windows 10, can no longer access Open GL. Worked fine under Windows 7.
Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
This can usually be fixed by updating the video card drivers.
--- BEGIN ERROR REPORT 7fe0271 --------
Generated 7/4/16 10:49 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 776272600 bytes (740 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms1024m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
LWJGL: 2.9.0
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null[failed to get system properties (java.lang.RuntimeException: No OpenGL context found in the current thread.)]
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:398)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 700808eb ----------
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Intel HD 3000 graphics are not supported on Windows 10:
http://www.intel.com/content/www/us/en/support/graphics-drivers/000005526.html Supported Operating Systems for Intel® Graphics Products
As far as I know, Intel will not be supplying updated drivers for HD3000 graphics.
You can use the Microsoft Windows 10 generic driver, or you can roll back to Windows 7, or (if your system permits) purchase an add-on graphics card that is compatible with your motherboard.
Doc
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