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Category
Questions
Answers (N/A if not applicable)
Description
Provide a detailed description of the issue AND 'does it fail every single time, or only sometimes?' If you can offer a % rate please do.
openGL mode in pcsx2 does not work because the function an openGL 3.x driver should have are missing
the following error is displayed
3.x GL context successfully created
Failed to find glCreateTextures
Failed to find glTextureStorage2D
Failed to find glTextureSubImage2D
Failed to find glCopyTextureSubImage2D
Failed to find glBindTextureUnit
Failed to find glGetTextureImage
Failed to find glTextureParameteri
Failed to find glCreateFramebuffers
Failed to find glClearNamedFramebufferfv
Failed to find glClearNamedFramebufferuiv
Failed to find glClearNamedFramebufferiv
Failed to find glNamedFramebufferTexture
Failed to find glNamedFramebufferDrawBuffers
Failed to find glNamedFramebufferReadBuffer
Failed to find glCheckNamedFramebufferStatus
Failed to find glCreateBuffers
Failed to find glNamedBufferStorage
Failed to find glNamedBufferData
Failed to find glNamedBufferSubData
Failed to find glMapNamedBuffer
Failed to find glMapNamedBufferRange
Failed to find glUnmapNamedBuffer
Failed to find glFlushMappedNamedBufferRange
Failed to find glCreateSamplers
Failed to find glCreateProgramPipelines
Failed to find glClipControl
Failed to find glTextureBarrier
DSA is not supported. Replacing the GL function pointer to emulate it
OpenGL information. GPU: Intel(R) Iris(TM) Graphics 5100. Vendor: Intel. Driver: - Build 10.18.15.4248
Hardware (HW)
Brand and Model of the system.
HP Pavilion 15 Notebook PC
Hybrid or switchable graphics system? ie Does it have AMD or NV graphics too?
no
Make and model of any Displays that are used to see the issue (see note2 below).
LFP = Local Flat Panel (Laptop panel)
EFP = External Flat Panel (Monitor you plug in)
LFP 1366 x 768 (32 bit) (60Hz) SDC4951
How much memory [RAM] in the system (see note2 below).
8192MB RAM
Provide any other hardware needed to replicate the issue.
ie: Cables&brand, cable type [vga, hdmi, DP, etc], dock, dongles/adapters, etc
n/a
<tr...Link Copied
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I can confirm this please intel fix support extensions on windows because on mesa driver working fine ivy bridge and higher no crashes
Why intel no update and fixes extension on windows ivy bridge and higher?
why reason if hardware are supported no implemented it?
Intel mesa -> Good driver update and suported several extensions .
But not on Windows propietary driver are problematic this problem
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Thanks for reporting this matter. I will update this thread as soon as I get any information from our engineering team.
Allan.
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Now they have pass hack by compile shader on windows in the latest commits
- GSDX plugin OGL HW Mode -> Will run but crash Stoped Driver aleatory crash error
- GSDX plugin OGL Software Mode -> Working no crash detected .
Also if debug_opengl=1 in inis\GSDX.ini crash always produced error in ig7icd32.dll no working on debug mode
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Update acording to
https://github.com/PCSX2/pcsx2/issues/345 Gsdx-ogl not compatible with Intel MS driver (glsl compilation error) · Issue # 345 · PCSX2/pcsx2 · GitHub
Intel Hasswell and higher -> Working fine with these hack
https://github.com/PCSX2/pcsx2/commit/bdc8038e7e568b9a40425810d0c0e3f88dd752af glsl: set a size to gl_ClipDistance array · PCSX2/pcsx2@bdc8038 · GitHub
Ivy bridge driver only problem related crash aleatory GSDX OGL HW mode or running Debug mode can't run.
float gl_ClipDistance[];
to
float gl_ClipDistance[1];
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using the software GLview (http://www.realtech-vr.com/glview/ OpenGL Extensions Viewer) says that the only openGL 4.4 feature that is missing is https://www.opengl.org/wiki/Bindless_Texture Bindless Texture - OpenGL.org
also GLview reports the folowing error in the log window "No ICD registry entry The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename."
the screen shot above shows the openGL functions added to in version 4.0 none of them are found by the software
developers should not have to add special fixes for Intel drivers
EDIT: forcing https://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt https://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt to be enabled causes objects to be incorrectly drawn
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Update
https://github.com/PCSX2/pcsx2/issues/345 Gsdx-ogl not compatible with Intel MS driver (glsl compilation error) · Issue # 345 · PCSX2/pcsx2 · GitHub
Gregory dev said :
Intel doesn't support hardware more than 2 years. AMD got very bad press when they stop supporting dx10 card. Intel is much worst. In my opinion they don't want to bother. On linux, Mesa on Sandy got more feature than proprietary on Haswell....
The drama is that the biggest GPU market share is Intel (go figure why Dx is ahead).
It is incredible that an old HW as Sandy Bridge and higher by linux have some better features than the Windows drivers...
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New Windows 10 graphics driver were posted at: https://downloadcenter.intel.com/download/25308/Intel-Iris-Iris-Pro-and-HD-Graphics-Driver-for-4th-Gen-Windows-10-64bit Download Intel® Iris™, Iris™ Pro, and HD Graphics Driver for 4th Gen Windows* 10 64bit
Allan.

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