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If you play Sackboy™: A Big Adventure and use ray tracing, you will experience a sharp drop in game performance as the GPU memory exceeds 15 to 16 gigabytes or more when you play another stage after clearing a stage.
https://community.intel.com/t5/Intel-ARC-Graphics/Sackboy-A-Big-Adventure-Bug/m-p/1456659#M1735
For system details, please refer to this link
The graphics driver is 4125.
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The solution went well, and Intel's efforts were well visible.
It's a pity that it took a lot of time, but I'm glad it was resolved
you worked hard
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Hello DanSun
Thank you for taking the time to confirm the fix resolved the issue for you as well. We apologize it took a while for this fix to be out but we wanted to make sure it worked the best possible way. We really appreciate all the information that you shared with us that helped us get its problem resolved. Since this thread is now resolved we will proceed to close it but feel free to open a new topic if you need further assistance.
Best Regards,
Hugo O.
Intel Customer Support Technician.

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