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I understand Intel is taking handheld gaming seriously, and the Core Ultra 7 in my MSI Claw 8 AI definitely shows that. This thing is an absolute beast, performing better than my Legion Go's Z1 Extreme, even while using less wattage... but it still struggles with current AAA titles.
One advantage AMD has in this battle is their RSR technology - not to be confused with FSR, Radeon Super Resolution (RSR) is a driver level upscaling built on FSR's upscaling tech but applied at the driver level to anything on screen. Unlike FSR, you don't choose a quality level - you set your fullscreen/borderless game to a lower resolution than the display, and then RSR kicks in and upscales it to the display's max resolution. This happens with absolutely no support required from the game.
This has a few obvious advantages:
- No need to wait on slow/uninterested developers to add XeSS support
- No need to rely on glitchy 3rd party tools like Lossless Scaling (which really isn't lossless)
- Scales Windows too, so you can leave your desktop resolution at an easy-to-render 800p and have it upscaled
- Would help Intel keep their foot in the game while waiting for developers to adopt XeSS/2 properly
With AMD's powerful Z2 Extreme on the near horizon, and its performance similar to the Core Ultra 7 258v, the software tricks like RSR and FSR will be the deciding factor in making more games playable on these low wattage devices. XeSS looks dramatically better than FSR3, but FSR's wider developer integration will give it a numbers advantage. I realize FSR is compatible with Intel chips, but it really doesn't look as good, and plus XeSS just sounds cooler.
The next step, of course, would be driver-level framegen, like AMD's Fluid Motion Frames. I'm not personally a fan of these "fake frames" but I know some are, and including that would certainly help keep Team Blue competitive with Team Red.
Thanks for listening to my suggestion and happy gaming!
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Hi @Dreadp1r4te,
Allow me to further look into these suggestions and review some points you mentioned. I value your feedback and thank you for sharing these insights with us. We are receptive to your ideas and committed to delivering improvements in our products. I will get back to you once I have more information.
Warm regards,
Randy T.
Intel Customer Support Technician
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Intel already has this. RSR is another name for GPU scaling. It is already in Intel's GPU software. The software allows you to choose to use GPU display scaling ( same exact thing as RSR but Intel's version.
Thanks
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I've tried multiple ways to check if Gpu scaling is a Rsr alternative but as far as i do know it is not capable of doing what Rsr does.

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