I see that the frame analyzer supports the old DX9 way of perf blocks but it seems like it doesn't support the new DX11.1 way.
Using the old ones requires including the dx9 headers which I'm trying to avoid and so I'm using the new ID3DUserDefinedAnnotation interface.
Is there any chance to support this in the Frame Analyzer?
At this time Intel GPA does not support the DirectX* 11.1 API. We are aware of this limitation, and are considering adding full DX11.1 support in a future version of the product.
I'd like to add that markers are scrambled with the old D3DPERF functions when using deferred contexts. Windows PIX had the same issue, and it was resolved by switching to the new ID3DUserDefinedAnnotation-style markers. We're currently working around it by using our immediate-context-only mode for GPU performance captures, but it is a pain to make two separate builds for collecting CPU and GPU timings.
I forgot to close the loop on this -- thanks for the additional information. I've added this to the enhancement request that I've made to the development team.