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Hello,
I have a DELL computer with Intel(R) HD Graphics 530 under Win7 64 bits
And i develop a 3D application which use opengl. This applications works on other computer but crash on computer with integrated Graphics like HD530.
glGenBuffer(1) =>
WindowsError: exception: access violation writing 0xFFFFFFFFC7013EA0
--- OPENGL INFOS --- | |
Vendor: Intel | |
Renderer: Intel(R) HD Graphics 530 | |
OpenGL Version: 4.4.0 - Build 21.20.16.4821 | |
Shader Version: 4.40 - Build 21.20.16.4821 |
I tried to upgrade my hd drivers with the last, but i keep the same error and i still in OpenGL 4.4.0. Is it possible to pass at OpenGl 4.5.0 with this hardware?
My processor is : https://communities.intel.com/external-link.jspa?url=https%3A%2F%2Fark.intel.com%2Ffr%2Fproducts%2F88196%2FIntel-Core-i7-6700-Processor-8M-Cache-up-to-4_00-GHz
best regards
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Hi Jerome,
It seems that your question is better suited for the graphics team. This forum is specifically for Intel® Graphics Performance Analyzers support, so I unfortunately won't be able to help in determining what your issue is. I can, however, recommend that you post in the "Developing Games & Graphics on Intel" forum. The community there will be better able to help you with this issue.
Cheers!
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Hi,
ok thank you!

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