Has anyone had any luck getting the perf marker names in a capture from UE4?
I haven't used GPA in a while, but I'm sure it used to work.
Captures are working fine aside from everything being a nameless draw call.
Perf. markers should be available and show up in GPA with no additional work needed. What version of GPA are you using? Could you send the "About Info" for your machine found when you select this button in the UI:
Thanks for the suggestion. I have not. I'll give it a try as soon as I can, and update the thread.
Although I should mention capturing the same application in RenderDoc or NVidia Graphics I do get all the perf markers without using that toggle.