Intel® Integrated Performance Primitives
Community support and discussions relating to developing high-performance vision, signal, security, and storage applications.

Audio Renderer CPU Consumption

franknatoli
New Contributor I
99 Views

New 6.0.0.062 file basic_audio_render function ThreadProc has a vm_time_sleep(0) at text line 114. That pegs the CPU until you start feeding data to the audio renderer. It needs to be something non-zero, e.g., 5.

Any vm_time_sleep(0) is capable of pegging the CPU and there are other examples throughout the libraries.

0 Kudos
1 Reply
Vladimir_Dudnik
Employee
99 Views
Thanks for letting us know. We will fix this in future releases.

Vladimir
Reply