1) When using these APIs I'm offered the choice of data stored with the RGB values stored adjacent to one another: RGBRGBRGB etc. and one which uses image planes. Is there any reason a priori to prefer one over the other?
2) Do I need to store my data in old fashioned C type arrays, or can I use valarray or vector collection classes?
3) If I wish to perform arithmetic operation on two image arrays, it seems I have the choice of (e.g.) subtracting two valarrays or using IPP to do it. Is there any reason to prefer one over the other?
It seems there's lots of ways to skin these cats in Parallel Studio XE, so guidance appreciated
Given that I had already read that document (if I hadn't I wouldn't have known to ask the questions I did), I fear that your suggestion falls on stony ground. You didn't address a single one of my questions.