- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Link Copied
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Hello Stephan,
Thanks for your feedback on the UMC code.
For reset() crash issue, do you have some code snippets that can show the problem? We will check it.
Thanks,
Chao
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Stephan,
some suggestion from owner to workaround the problem:
users can release all threads in the very beginning of the TaskSupplier::Reset and start them again in the end of the function. They can look at TaskSupplier::Close to see how to terminate the threads and look at TaskSupplier::Init to see how to start the treads.
All mentioned functions are placed in umc_h264_task_supplier.cpp file.
Thanks,
Chao
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Hi Stephan,
This problem was tracked in the bug database, and will be fixed in future release.
Thanks,
Chao
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Could you provide some more information on how to easily reproduce the problem? Have you found the bug/cause or a fix (or a work-around that works)?
Thanks.
- Jay
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Jay,
There was issue when Reset() is called in the multithreaded Codec. We are planing to include the the fix in the upcoming IPP 7.0 Beta update release.
Thanks,
Chao
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Hello,
An update on this issue: the problem has been fixed in 7.0 release, which is availabe now.
Thanks,
Chao
- Subscribe to RSS Feed
- Mark Topic as New
- Mark Topic as Read
- Float this Topic for Current User
- Bookmark
- Subscribe
- Printer Friendly Page