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Beginner
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What can I use instead of MKL on unsupported platforms such as iOS & Android?

If I write my Windows, Mac & Linux code to utilise MKL, how can I then port those apps to say iOS or Android if they're not supported platforms?

Are there any "swap-in" alternatives or is it possible to get MKL working on those platforms?

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Employee
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You can consider to try to build with NDK on Android.

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Employee
88 Views

anyone tired to build this with ndk or on ios with xcode... are there any available link or pointers.. i would like to use this on those platforms as well. 

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