If I write my Windows, Mac & Linux code to utilise MKL, how can I then port those apps to say iOS or Android if they're not supported platforms?
Are there any "swap-in" alternatives or is it possible to get MKL working on those platforms?
You can consider to try to build with NDK on Android.
anyone tired to build this with ndk or on ios with xcode... are there any available link or pointers.. i would like to use this on those platforms as well.
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