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If I write my Windows, Mac & Linux code to utilise MKL, how can I then port those apps to say iOS or Android if they're not supported platforms?
Are there any "swap-in" alternatives or is it possible to get MKL working on those platforms?
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You can consider to try to build with NDK on Android.
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anyone tired to build this with ndk or on ios with xcode... are there any available link or pointers.. i would like to use this on those platforms as well.
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