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Deploying apps with SDK 2.0

jb455
Valued Contributor II
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Hi,

I've started to look at implementing the new SDK into our app and I was wondering how deployment works? With the old SDK we could package the SDK Runtime with the app so it would install the necessary stuff when our app is installed. Is there something similar for the new SDK? Or will we need to install the SDK itself on all machines using our software?

Thanks,

James

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MartyG
Honored Contributor III
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RealSense SDK 2.0 is based on the open-source Librealsense SDK. So it's likely that you would use the 'cmake' system for building an executable from source.

https://tuannguyen68.gitbooks.io/learning-cmake-a-beginner-s-guide/content/chap1/chap1.html Tutorial 1: Let's start with CMake | Learning CMake: A beginner's guide

Unfortunately there does not seem to be a deployment guide for Librealsense at present in the same way that there was a guide in the documentation for the old SDKs. The closest I could find to such information was this discussion:

https://github.com/IntelRealSense/librealsense/issues/62 building my own application with librealsense in linux with the shared library · Issue # 62 · IntelRealSense/librealsense…

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