When my application starts I like to enumerate the texture format supported and today I noticed that with the latest driver I am now getting the following for the HD4000:
Supported 2D Image formats:
cl_channel_order 0x10BD + Channel Type CL_FLOAT
cl_channel_order 0x10BD + Channel Type CL_UNORM_INT16
As far as I can see in OpenCL 1.2 SDK 0x10BD is not defined, is it possible to know what channel order that represents?