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When my application starts I like to enumerate the texture format supported and today I noticed that with the latest driver I am now getting the following for the HD4000:
Supported 2D Image formats:
cl_channel_order 0x10BD + Channel Type CL_FLOAT
cl_channel_order 0x10BD + Channel Type CL_UNORM_INT16
As far as I can see in OpenCL 1.2 SDK 0x10BD is not defined, is it possible to know what channel order that represents?
Cheers.
Laurent
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Laurent,
0x10BD is CL_DEPTH used by the driver for shadow textures.
Thanks,
Raghu
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Its in the 1.2 extension spec (section 9.12.1).
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Hi Raghu,
Thanks for the information.
Laurent
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Indeed I had missed that part.
However it is not defined in any include files provided with the SDK 3.0. I guess it will come with the next SDK update.
Laurent

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