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Hello,
I'm having a problem running my Direct3D application on 945GM chipsets. My screen is 1440x900, but I have to use 90 degree rotation. If I don't use rotation (from the video driver), everything runs fine. When I rotate the screen (by 90, 180 or 270) my application fails to initialize VMR9 DirectShow render. It is not only my application that cannot start, any other application that uses VMR9 fails on this settings.
___________________
Cheers,
Pencheff
I'm having a problem running my Direct3D application on 945GM chipsets. My screen is 1440x900, but I have to use 90 degree rotation. If I don't use rotation (from the video driver), everything runs fine. When I rotate the screen (by 90, 180 or 270) my application fails to initialize VMR9 DirectShow render. It is not only my application that cannot start, any other application that uses VMR9 fails on this settings.
___________________
Cheers,
Pencheff
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I cannot believe noone have noticed this yet. I tried any application that uses VMR9 on few motherboards with Intel 945 chipsets , all of them (not only the GM version) are breaking the VMR9 functionality when rotation in any angle other than 0 is set.

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