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D3D 9 black screen bug on GMA 950 (works on REF, NVIDIA, etc)

Jon_Watte
Beginner
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I have written a Windows Media Player visualizer plug-in, which uses Direct3D 9.
This plug-in works on various NVIDIA and ATI/AMD cards, and on the D3D9 REF device (the gold standard!) with software vertex processing, but renders all black on GMA 950.
I can't find a developer relations support e-mail to mail the reproduction case to, like there is at NVIDIA and ATI/AMD. Where do I provide this repro case, and get feedback when it's fixed?

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Jon_Watte
Beginner
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I should add that I have reproduced this problem both on a Sony VAIO laptop (Windows XP) and a Mac Mini desktop (Windows Vista).
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