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Debugging OpenGL

Intel_C_Intel
Employee
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Hi;

I'm having trouble with the debugger when attempting to debug even a simple fortran program when OpenGL (F90GL and friends) is involved.
Regardless of where I set the breakpoint, the debugger seems to get stuck in anvgltn.dll (which lives in winntsystem32). Here is the stack trace:

ANVGLNT! 04c2251e()
ANVGLNT! 04c2267e()
NTDLL! 77f82247()
NTDLL! 77f8bfcc()
NTDLL! 77f8c618()
NTDLL! 77f889c0()
KERNEL32! 77e8723d()
OPENGL32! 6952a023()
OPENGL32! 69533415()
OPENGL32! 69533fe6()
OPENGL32! 695338eb()
GDI32! 77f5354f()
GLUT32! 1000e959()
GLUT32! 1000e32b()
GLUT32! 1000eaa7()
GLUT32! 1000ee44()
GLUT32! 1000f0cc()
GLUT32! 1000f731()
GLUT32! 1000f819()
GLTEST1! F9YGLUTCREATEWINDOW@8 + 135 bytes
GLTEST1! F9YGLUTCREATEWINDOW@8 + 94 bytes
GLTEST1! OPENGL_GLUT::F9XGLUTCREATEWINDOW line 1134
GLTEST1() line 73 + 17 bytes
GLTEST1! main + 73 bytes
GLTEST1! mainCRTStartup + 180 bytes

I got the F90 dlls from the compaq site. All of the sample programs and this simple one work fine - I just can't debug them.

I am in the process of debugging a rather large project that I've just ported. Without debugging capability, it's really going to be a pain.

I've checked the knowledge base and forum, etc. with no luck. Anyone have any ideas?

Thanx
-Ronnie
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