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my question is about the integration of game engines (as cocos2d, xna, etc) with the develop of the app with the real sense sdk; Can I just develop all the components of the game such as characters, figures, sounds, etc with those game engines and then export and calling them to my desktop application with realsense? (I'm considering using Java or C# for realsense development)
The realsense SDK just supports Unity or can I use other game engine instead of this?
.If yes, wich game engine could has better perfomance with realsense SDK? wich do you recomend to me,?
And what about using Flash? (I've never developed a game before) *Considering troubles of using flash on windows 8
I hope you can help me, I have no experience with games dev, my app for realsense is going to be an edducational game in 2d
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According to the RealSense SDK manual, the platforms other than Unity that are supported are as follows:
1. JAVASCRIPT, using one of these browsers
Microsoft Internet Explorer* 10.0.13 or later
Google* Chrome* 33.0.1750.146 or later
Mozilla* Firefox* 27.0.1
2. PROCESSING 2.1.2 or higher
3. JAVA JDK 1.7.0_11 or higher
4. MICROSOFT .NET FRAMEWORK for C# development
If you have no experience with game dev though, I think that Unity is going to be your best choice by far. If you are uncertain about whether you would be able to learn it, my company has comprehensive Unity project developer diaries on our website that take you through a project from first idea to finished product, with each development step shown in detail. This includes our 2013 Perceptual Computing Challenge camera project, 'Sampathy: The Virtual Psychotherapist', a 2D training app.
http://sambiglyon.org/?q=node/641
Our 2014 RealSense project diary is being documented right now as we work on it and will be released after the contest final deadline date. If there is opportunity to give advice without giving away too much about our 2014 entry though then we are happy to post guides here on the forum. :)
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RealSense support Javascript i think it work with cocos2d.
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According to the RealSense SDK manual, the platforms other than Unity that are supported are as follows:
1. JAVASCRIPT, using one of these browsers
Microsoft Internet Explorer* 10.0.13 or later
Google* Chrome* 33.0.1750.146 or later
Mozilla* Firefox* 27.0.1
2. PROCESSING 2.1.2 or higher
3. JAVA JDK 1.7.0_11 or higher
4. MICROSOFT .NET FRAMEWORK for C# development
If you have no experience with game dev though, I think that Unity is going to be your best choice by far. If you are uncertain about whether you would be able to learn it, my company has comprehensive Unity project developer diaries on our website that take you through a project from first idea to finished product, with each development step shown in detail. This includes our 2013 Perceptual Computing Challenge camera project, 'Sampathy: The Virtual Psychotherapist', a 2D training app.
http://sambiglyon.org/?q=node/641
Our 2014 RealSense project diary is being documented right now as we work on it and will be released after the contest final deadline date. If there is opportunity to give advice without giving away too much about our 2014 entry though then we are happy to post guides here on the forum. :)
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Well, you can pretty much use any game engine with the camera as it is just an external device. As long as you know how to translate the camera frames and or events to your game engine, you should be fine.
For example, I am using OpenCV to display the depth info from the camera, but of course OpenCV is not listed as "Supported".

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