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Hi
I develop game with intelsense in Unity. I have some problem.
When I sign into the specific area, I will set the send message action enable is true
and I used the send message action to switch between open hand and grab, so I can switch open hand and grab pictures and their corresponding event, but I found the two gestures of switching is not very stable. When I open the hand after grab, will be identified as the grab event
.Sometimes even without a corresponding grab or hand open time
This is not good and what is the solution?
His gesture tracking is very stable and I want to know how to achieve such a degree
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I had some issues myself in Unity with a closed and open hand being confused. If I remember right, it occurred when I changed the 'openness factor' of the gesture's settings from the default 0.75.
In general, I got the best control-swapping results by pairing the Hand Open and Hand Closed gestures. So maybe you could replace the Grab Gesture with Hand Closed.
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