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Gesture switching problem in Unity

jevin_l_
Beginner
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Hi

I develop game with intelsense in Unity. I have some problem.

 

When I sign into the specific area, I will set the send message action enable is true

and I used the send message action to switch between open hand and grab, so I can switch open hand and grab pictures and their corresponding event, but I found the two gestures of switching is not very stable. When I open the hand after grab, will be identified as the grab event

.Sometimes even without a corresponding grab or hand open time

 

This is not good and what is the solution?

 
i play game named Madagascar - Move It!​  that's perfect!!!

His gesture tracking is very stable and I want to know how to achieve such a degree

 

 

 
 
thx a lot
 
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MartyG
Honored Contributor III
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I had some issues myself in Unity with a closed and open hand being confused.  If I remember right, it occurred when I changed the 'openness factor' of the gesture's settings from the default 0.75.  

In general, I got the best control-swapping results by pairing the Hand Open and Hand Closed gestures.  So maybe you could replace the Grab Gesture with Hand Closed.

 

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