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Hi
I have a problem when i using D3D9's "StretchRect" function in multi thread.
It will cause PC(windows 10) crashing on HD 4600, but it is OK for HD 530(skyLake).
thank you
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Hi Chen,
You may want to repost this in our graphics community here: https://communities.intel.com/community/tech/graphics
Regards, Hal
Intel(R) Developer Zone Support
http://software.intel.com
*Other names and brands may be claimed as the property of others.

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