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Intel XDK Release 2248, July 17, 2015

PaulF_IntelCorp
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We have released version 2248 of the Intel XDK.

This release is a "hotfix" to the previously released 2170 version. It contains one significant bug fix:

  • The Intel XDK would pause for several minutes at startup with slow or misconfigured network connections.
  • There will not be a similar hotfix release for the Intel XDK IoT Edition or the Intel XDK Early Access release.

For detailed information please read the release notes.

Our automatic updater will notify existing Intel XDK installations when the update is available within the Intel XDK. Updates will be released to all users within 24 hours. If you would like the update now you can download and install it directly from xdk.intel.com.

---- for reference, the 2170 release announcement ----

Here are some of the new features released:

  • Added Crosswalk Shared mode as a Crosswalk build option
  • App Designer now supports Framework 7
  • Game Asset Manager now supports audio and video assets
  • App Security API plugin update to version 1.2.0

For detailed information on the release, please see the release notes here https://software.intel.com/en-us/xdk/docs/release-notes-information-intel-xdk

You can also read Joe’s blog at:  https://software.intel.com/en-us/blogs/2015/06/15/june-2015-intelr-xdk-update-blog

Our automatic updater will notify existing Intel XDK users when the update is available within the Intel XDK. The updates will be released to all users within 24 hours. If you would like the update sooner, you can download it from xdk.intel.com  and install.

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11 Respostas
Joaco_P_
Principiante
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Hi Paul, i need some help, today i can't build my proyect on android but in iOS yes. i try many things, i sure the proyect its work ok after today.

i have 2 pluggins Third-Party(PushPlugin and cplipcopy) after today everything work ok, i can't understand whats happend.

Intel XDK 2248:

The build failed.
An error occurred while building the application. Verify your build assets are correct and try again.
Build Log:
  • Building a Cordova 3.5 application.
  • The application name is "Amipass App"
  • The package name is "com.amipass.beta"
  • Plugin "org.apache.cordova.device" (0.2.9) installed.
  • Plugin "org.apache.cordova.network-information" (0.2.8) installed.
  • Plugin "org.apache.cordova.dialogs" (0.2.6) installed.
  • Plugin "com.verso.cordova.clipboard" (0.1.0) installed.
  • Plugin "org.apache.cordova.geolocation" (0.3.10) installed.

 

 

 

PaulF_IntelCorp
Funcionário
1.492 Visualizações

Specify CLI 4.1.2, not 3.5.

Michael_O_1
Principiante
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I'm getting the same problem with CLI 4.1.2 and PushPlugin

The build failed.
An error occurred while building the application. Verify your build assets are correct and try again.
Build Log:
  • Building a Cordova 4.1.2 application.
  • The application name is "SCA e-Habillement"
  • The package name is "fr.sca.sca"
  • Plugin "org.apache.cordova.device" (0.2.13) installed.
  • Plugin "org.apache.cordova.splashscreen" (0.3.5) installed.
Michael_O_1
Principiante
1.492 Visualizações

Hi. It is a bug with the latest version of the PushPlugin https://github.com/phonegap-build/PushPlugin/issues/603. Taking the 2.4.0 archive solves the problem for Android.

But I still have a build problem for Windows 8 even without the plugin

PaulF_IntelCorp
Funcionário
1.492 Visualizações

Can you attach the detailed build log for Windows 8? Please attach the log, do not paste it into your post, it makes it very difficult to read that way.

Robert_F_3
Principiante
1.492 Visualizações

I too am having an issue building a Windows 8 app. I am running Intel XDK 2248 on Mac OS X 10.10.4. I am able to build an Android version of the app successfully, but fail consistently building for Windows. I also attempted to build a project made from the HTML5 + Cordova blank template. I made no changes to the template, and attempted to build for Windows, and it failed.

I have attached my build log.

PaulF_IntelCorp
Funcionário
1.492 Visualizações

I've asked the build engineer to check this out. My test also failed. Interesting note, if I force an error to occur in the build (by providing an app version that includes a leading zero) I get a build summary and a clearly indicated build error in the details log. However, when I fix that I get a build log similar to the one you provided, which indicates the build completed successfully. So the problem must be on the post processing of the build system.

PaulF_IntelCorp
Funcionário
1.492 Visualizações

Try it now, the issue has been resolved.

Evert_G_
Principiante
1.492 Visualizações

linux install on  Linux version 3.16.0-34-generic (buildd@toyol) (gcc version 4.9.1 (Ubuntu 4.9.1-16ubuntu6) ) succeeds.

Starting fails with: Unable to parse package.json 

PaulF_IntelCorp
Funcionário
1.492 Visualizações

I'm sorry, @Evert, but you'll have to provide more details, I don't understand what you mean.

Evert_G_
Principiante
1.492 Visualizações

I'm sorry, Paul.

I downloaded and installed the  XDK Release 2248 on ubuntu 12, Linux version 3.16.0-34-generic (buildd@toyol) (gcc version 4.9.1 (Ubuntu 4.9.1-16ubuntu6) ). 

The install seemed to go alright, but when i started the app it stopped with the complaint "Unable to parse package.json".

Can't do anything about it but de-install.

Cheers, evert

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