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Invalid Binaries on iOS app update.

Sam_R_
Novice
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Hello,

 

 I'm hoping someone can help me out, I recently released an app to the app store which was accepted fine. I'm now trying to submit an update and keep getting 'Invalid Binary' whenever I upload the updated app.

Specifically:

Invalid Signature - The binary with bundle identifier 'com.robotmafia.wouldyourather' at path [Would You Rather? Family Edition.app] contains an invalid signature. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). If you are certain your code signing settings are correct, choose "Clean All" in Xcode, delete the "build" directory in the Finder, and rebuild your release target.

 

It's a Cordova build from a Construct 2 .capx.

I've double checked all my certificates and also re downloaded them incase they were corrupted in anyway.

I've tried multiple different version numbers as well as CFBundleNumbers (which I'm not entirely sure I'm understanding correctly) 

I most recently just tried to go through all the way from the .Capx with 1.2 vers number in Construct and XDK with CFBundle left blank and still Invalid Binary..

 

Help! 

 

Thanks

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Sam_R_
Novice
808 Views

Update - So it would seem that it is okay now, I ended up deleting my old  Distribution Certificate and creating myself a new one, that seems to have resolved the situation. 

Not the ideal solution but it worked! Hopefully I wont have to do that everytime now. 

 

 

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Amrita_C_Intel
Employee
808 Views

Hello,

Thanks for the feedback. Our engineering team is working on Construct2 issues. Stay tuned to get updated information. Thanks for your patience.

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Sam_R_
Novice
808 Views

Thanks for the reply.

 

 Just to confirm then, this is a known problem on your end and I'm most likely doing everything correctly?


Thanks,

 

 

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Amrita_C_Intel
Employee
808 Views

Yes! It is 

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PaulF_IntelCorp
Employee
808 Views

Sam, there were some problems with the iOS build system over the weekend, those have been resolved. Are you still experiencing issues with this update?

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Sam_R_
Novice
808 Views

Paul,

I've just tried to rebuild the project from the start and resubmitted my latest build but it has still given me 'Invalid Binary' I'm afraid!

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Amrita_C_Intel
Employee
808 Views

Can you provide some screenshots?

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Amrita_C_Intel
Employee
808 Views

There might be some problem with Certificate or Provisioning profile. I would recommend try one our sample first and lets see what goes wrong. Try this sample out https://github.com/xmnboy/hello-cordova

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Sam_R_
Novice
808 Views

I'm confused, excuse my ignorance, I'm a bit of a newbie. 

What did you want me to try from the Github, your certificates? I have no problem actually building the game, it's when I come to submit it to Apple that I'm getting problems, It will get past Application Loader but once I've hit 'Submit for Review' it changes to 'Invalid Binary' after 5 minutes or so.

Would you like screenshots of my build settings?

 

 

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Sam_R_
Novice
809 Views

Update - So it would seem that it is okay now, I ended up deleting my old  Distribution Certificate and creating myself a new one, that seems to have resolved the situation. 

Not the ideal solution but it worked! Hopefully I wont have to do that everytime now. 

 

 

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