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When following the instructions of the SDK background segmentation tuorial, I could not find the function LightenBackground and neither could the compiler. I found the pdf here:
https://software.intel.com/sites/default/files/managed/66/9c/Background_Segmentation.pdf
I just commented / excluded this instruction:
//renderer->LightenBackground(segmented_image);
It compiles just fine, but it's just a normal color rendered stream, so no visible segmentation;
It would be nice if someone had an alternative, if anybody if reads this post...
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If you look in the 3DSeg sample, there's a LightenBackground method they've created in 3dseg.cpp, line 285. I guess this must be what they meant; they just forgot to put it in the tutorial.
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James B. wrote:
If you look in the 3DSeg sample, there's a LightenBackground method they've created in 3dseg.cpp, line 285. I guess this must be what they meant; they just forgot to put it in the tutorial.
Wow thanks. Did not expect to get an answear or any support here...
I found it and will try it out! Thank you for your time, effort and help!
Kind regards, Klaus

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