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I have exported my game for "IOS and windows" through construct2 , so it has .m4a audio files. But whenever i export this way on emulator i hear no music or sound. If i export my cordova code by ticking "IOS /windows and Android" then it works fine. So I have investigated thoroughly and found on console this error
Failed to load resource: the server responded with a status of 404 (Not Found) http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp//C/U…ratchdir/33c9e5df-173f-4755-a55e-be43c74525f8/platforms/ios/media/ball.ogg
Failed to load resource: the server responded with a status of 404 (Not Found) http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp//C/U…cratchdir/33c9e5df-173f-4755-a55e-be43c74525f8/platforms/ios/media/bee.ogg
Failed to load resource: the server responded with a status of 404 (Not Found) http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp//C/U…tchdir/33c9e5df-173f-4755-a55e-be43c74525f8/platforms/ios/media/rocket.ogg
Failed to load resource: the server responded with a status of 404 (Not Found) http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp//C/U…chdir/33c9e5df-173f-4755-a55e-be43c74525f8/platforms/ios/media/rocket2.ogg
Failed to load resource: the server responded with a status of 404 (Not Found) http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp//C/U…tchdir/33c9e5df-173f-4755-a55e-be43c74525f8/platforms/ios/media/switch.ogg
Failed to load resource: the server responded with a status of 404 (Not Found) http://127.0.0.1:58889/http-services/emulator-webserver/ripple/userapp//C/U…ratchdir/33c9e5df-173f-4755-a55e-be43c74525f8/platforms/ios/media/bird.ogg
I am not sure why this is happening , i do not want to make my code heavier with .ogg file since my intention is to make app for ios and windows.
(I have tried EaselJs/Basic Game Canvas/cocos) with minify export without minify export nothings works..evverytime emulator run without sound. Does it mean on emulator sound only works if ogg file exist ?
I have tested my app on intel App Preview , but on app it displays nothing but full black screen ???? My Ipad IOS version is 7.1.2 and i have disabled the android build options before testing it.
after spending several hours i am unable to understand what to do , Kindly help!!!!
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- Intel® XDK
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The emulator is not a true emulator, it does not emulate devices and does not support all media formats. See this disclaimer regarding the Emulate tab: https://software.intel.com/en-us/xdk/docs/dev-emulator#devem_gui
We are not privy to how the Construct2 export rules work or how Construct2 handles media files or what sort of code Construct2 generates, so we do not have any insight on what is in your project as a function of choosing export for "IOS and windows" choosing export for "IOS /windows and Android." Some of this you might have to take to the Scirra forums for help.
Disabling the build options will not impact how the Emulate, Test or Debug tabs work.
The error messages you show indicate that the OGG files are not present, so I'm confused by your concern about making the app heavier if those files are not present. Maybe you should do a compare of the files generated by Construct2 between the export for IOS and Windows versus the export for IOS/Windows and Android to see what changes between those two options. That might provide a clue as to what is going wrong.

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