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OpenGL Extensions question

dxcoder
Beginner
467 Views
Our graphics programm is based on OpenGL, so I have two questions regarding extensions.
1) I've read that ARB_separate_shader_objects or EXT_separate_shader_objects and NV_conditional_render are not exposed in OpenGL GMA Drivers. Any plans to support them in near future?
2) What is the full list of OpenGL extensions that is supported by the last drivers?
Thanks!
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SergeyKostrov
Valued Contributor II
467 Views
>>...2) What is the full list of OpenGL extensions that is supported by the last drivers?..


Here is a piece of code from one of myTest-Case:

...
GLenum nInitError = glewInit();
GLboolean bOk = glewIsSupported( "GL_VERSION_2_0" );

const char *ubInfoVendor = NULL;
const char *ubInfoRenderer = NULL;
const char *ubInfoVersion = NULL;
const char *ubInfoExtensions = NULL;

ubInfoVendor = ( const char * )glGetString( GL_VENDOR );
ubInfoRenderer = ( const char * )glGetString( GL_RENDERER );
ubInfoVersion = ( const char * )glGetString( GL_VERSION );
ubInfoExtensions = ( const char * )glGetString( GL_EXTENSIONS );
...

Best regards,
Sergey

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