- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
Hi All,
2 days into RealSense development and I'm trying to grab some finger co-ordinates via the RealSense camera and map them into Unity.
I'm developing in C Sharp and have been following the programming guide getting as far as setting up the SenseManager and hand module.
The problem I'm having is once I get down to the QueryHandData() function I am unable to get any data from it and the function returns: "PXCM_STATUS_DATA_UNAVAILABLE""
I'm sure I'm doing something wrong in the setup somewhere, would appreciate if someone could give me hand and see if there's any obvious problems with my code:
public class RealSenseTestScript : MonoBehaviour { private PXCMSenseManager sm; PXCMHandData.IHand ihand; PXCMHandData handData; PXCMHandModule handModule; PXCMHandConfiguration handConfig; // Use this for initialization void Start () { sm = PXCMSenseManager.CreateInstance(); Debug.Log("CHECK ENABLE HAND: "+ sm.EnableHand()); handModule = sm.QueryHand(); handData = handModule.CreateOutput(); if(handData != null) { Debug.Log("Hand Data is NOT Null"); } else { Debug.Log("Hand Data IS Null"); } handConfig = handModule.CreateActiveConfiguration(); handConfig.SetTrackingMode(PXCMHandData.TrackingModeType.TRACKING_MODE_FULL_HAND); handConfig.ApplyChanges(); Debug.Log("CHECK INIT(): " + sm.Init()); } void Awake() { } // Update is called once per frame void Update() { Debug.Log("In the update loop"); if (handData != null) { handData.Update(); Debug.Log("QueryHandData: " + handData.QueryHandData(PXCMHandData.AccessOrderType.ACCESS_ORDER_BY_TIME, 0, out ihand)); if(ihand != null) { Debug.Log("iHand is NOT null!"); Debug.Log("x: " + ihand.QueryMassCenterWorld().x + " y: " + ihand.QueryMassCenterWorld().y + " z:" + ihand.QueryMassCenterWorld().z); } else { //Debug.Log("iHand IS null"); } } else { Debug.Log("Hand Data is null!"); } } }
Thanks in advance!
Garry
Link Copied
0 Replies

Reply
Topic Options
- Subscribe to RSS Feed
- Mark Topic as New
- Mark Topic as Read
- Float this Topic for Current User
- Bookmark
- Subscribe
- Printer Friendly Page