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Windows 10 UAP: where is appxupload file?

Daniele_N_
ビギナー
1,376件の閲覧回数

Hi, I would like to publish on windows store a win 10 app but when I build the package I didn't found the appxupload file. How can I publish the app? Thanks in advance for any help.

Danar

 

 

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Swati_S_Intel1
従業員
1,376件の閲覧回数

This should have been fixed, but I just checked it's not. I've notified the engineer in charge. 

Jerroyd_M_Intel
従業員
1,376件の閲覧回数

Hi Daniele,

When you build the package, does it generate an appxbundle? Please use the appxbundle when publishing to the Windows Store.

Reply back if you have any other problems!

--Jerroyd

Daniele_N_
ビギナー
1,376件の閲覧回数

Hi, I have tried to upload the only file appxbundle generated by the platform in the Windows Dev Center, but this is the error reported:

validation error Package acceptance : You can not post the .NET Native prebuilt packages . Upload appxupload file of the Store and try again .
Jerroyd_M_Intel
従業員
1,377件の閲覧回数

Hi Daniele,

Could you list the plugins you are trying to use?

Daniele_N_
ビギナー
1,376件の閲覧回数

The plugin used:

StatusBar (cordova-plugin-statusbar) - Device (cordova-plugin-device) - Splashscreen (cordova-plugin-splashscreen) - BarcodeScanner (phonegap-plugin-barcodescanner) - Camera (cordova-plugin-camera)

Danar

 

Daniele_N_
ビギナー
1,376件の閲覧回数

No news for this problem?

Danar

Jerroyd_M_Intel
従業員
1,376件の閲覧回数

Hi Daniele,

Sorry for the late reply. I've updated the Windows Build System. If you retry your build, you should get an appxupload file that the Windows Store will accept that doesn't give you an error message about .NET Native prebuilt packages.

--Jerroyd

Valentino_B_
ビギナー
1,376件の閲覧回数

I got the same problem here. When I built Windows 10 UAP, there is no .APPXUPLOAD. 

Daniele_N_
ビギナー
1,376件の閲覧回数

Hi, the appxupload is created and running fine.

Thanks

 

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