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I'm writing a simulator to control an iPod. I've got the ContentDirectory working, and am now working on the AvTransport. How do I invoke or trigger a message to go out? Specifically, I want to send out a requeust for "GetPositionInfo" and then respond to it. If I use DeviceSpy on this function using the Invoke button, I see two messages: the Request and the Response. How do I invoke the request dynamically from within my C++ module using the Intel UPnP Stack?
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Quoting - doughawkins
I'm writing a simulator to control an iPod. I've got the ContentDirectory working, and am now working on the AvTransport. How do I invoke or trigger a message to go out? Specifically, I want to send out a requeust for "GetPositionInfo" and then respond to it. If I use DeviceSpy on this function using the Invoke button, I see two messages: the Request and the Response. How do I invoke the request dynamically from within my C++ module using the Intel UPnP Stack?
Is it possible to control an ipod using UPnp technolgy???Its good that you are writing a sort of firmware for that...but i think from where will you embedd the transmission components in an i-pod???
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Quoting - coolman010
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Is it possible to control an ipod using UPnp technolgy???Its good that you are writing a sort of firmware for that...but i think from where will you embedd the transmission components in an i-pod???Movie film phim phim online viet entertainment. Music media phim han quoc drama clips. Movie clips korean drama for entertainment. For more movies phim nguoi lon for entertainment.
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Quoting - funnyman
is it not possible ... UpnP is not meant for an i-pod -:) unless someone thinks otherwise.
How about iphone, iphone seem support Upnp, one software plugplayer, it is a Upnp application for iphone users.
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Yea, and Iphone would could support Upnp but I don't think you got a chance with Ipod.
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Quoting - hookey
Yea, and Iphone would could support Upnp but I don't think you got a chance with Ipod.
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