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motion track

momo_m_
Beginner
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I came across this document https://software.intel.com/en-us/articles/intro-to-motion-estimation-extension-for-opencl which talks about motion estimation. I am very interested in this, but more on motion tracking like the video 

https://www.youtube.com/watch?v=RFflwwcafyA

This uses CUDA, but I want to use Intel :) So I would add track points and need to detect where the track points are in each frame. Would greatly appreciate if you have some code to share. Thanks for any pointers. 

 
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MartyG
Honored Contributor III
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This may not be exactly what you are looking for Momo, but I wonder if you could get some useful clues from the "AR Mirror" Unity sample program that is in the Sample Browser interface that comes packaged with the SDK.

In this sample program, 3D objects are overlaid on top of the user's real face.  You may be able to see the positions of those objects changing in real-time if you select one of the objects in the left-hand Hierarchy panel of Unity that lists all the facial objects, then click the triangular preview play button at the top of the Unity window and watch the selected object's values changing in the 'Position' section at the top of the right-hand Inspector panel.

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