Hi Chris,
The "Typed Memory Read Bandwidth" is a metric that appears to be strictly for graphics rendering, not OpenCL offload.
As Egor mentioned above, Intel GPA is the appropriate tool for profiling your application.
Regards,
Johny.
連結已複製
Hi! Now you should use Intel GPA for it. You can find additional information in this article: Desktop API: Optimizing Shaders
Hi Egor,
Thanks for your reply. I also notice one metrics in vtune "Typed Memory Read Bandwidth":
If vtune can't profiling directx hlsl, what is this metrics used for (applicable to which type of opencl memory)?
Thanks!
Hi Chris,
The "Typed Memory Read Bandwidth" is a metric that appears to be strictly for graphics rendering, not OpenCL offload.
As Egor mentioned above, Intel GPA is the appropriate tool for profiling your application.
Regards,
Johny.