Developing Games on Intel Graphics
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Any programming way to query Intel GFX basic capability?

andyyinglin
Beginner
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Hi, Is there any way for my VC++ code to query the below basic parameters of Intel Graphics solution (9x5 let's say)? -GPU name -number of global video memory -shared memory -gpu clock rate -gpu name -video driver version -version of DirectX support -bus width Please give me some hint or advice. Code sample is welcome. Feel free to forward appropriately if this is not the correct sub-forum for this question. Thanks Andy
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Doraisamy_G_Intel
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Hi Andy,

You can get some of the information using DX SDK calls.

For example, theDXGI_ADAPTER_DESC provides the information on GPU name, vendor id, devide id, and video memory.

And, theD3DADAPTER_IDENTIFIER9 structureprovides information like device name, driver version and such.

Cheers,
-Ganesh

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3 Replies
Doraisamy_G_Intel
846 Views

Stay tuned. Will get you some sample code for the info you are looking for.

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Doraisamy_G_Intel
847 Views
Hi Andy,

You can get some of the information using DX SDK calls.

For example, theDXGI_ADAPTER_DESC provides the information on GPU name, vendor id, devide id, and video memory.

And, theD3DADAPTER_IDENTIFIER9 structureprovides information like device name, driver version and such.

Cheers,
-Ganesh
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Philip_T_Intel1
Employee
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in addition, in the Samples->C++->Misc folder you might want to look at:
DXDiagReport
DXDiagOutput
VideoMemory.

they show you how to get information similar to what DXDiag provides, programmatically.
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