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- Description:
- An error appears like green lines between grass and sky when camera moves towords the grass. It only appear on grass and won't appear on rocks or etc. It appears in each version of Death Stranding including origin ver and director's cut and intel graphics driver including DCH and Arc & Iris Xe Graphics WHQL. It didn't appear on nvdia or amd graphics so i'm sure it was a intel driver's problem.
- It seems as a texture corruption
- Hardware:
- In SSU.txt or below.
- CPU: Intel i7-1165G7
- Memory: 16GB DDR4 3200MHz
- Graphics: Intel Iris Xe 96eu
- service: Epic Games
- API:DX12
- Power:on AC power
- Video Settings:
-
Graphic Quality (Low, Medium, High, Ultra):Low
Resolution (1920x1080, 3840x2160):1920x1080
Vsync (On/Off):Off
Display (Fullscreen / Windowed/ Borderless Windowed):Fullscreen option but actually Borderless Windowed
- Software:
- Driver version: Intel® Arc™ & Iris® Xe Graphics - BETA - Windows* 31.0.101.4090
- Game version: Director's Cut v1.001 Build 2796878.164
- How to repro:
- Open the game and walk for a while(it doesn't appear at once)
- It will appear a while later when the scene changes.
It has been nearly a month since I posted the issue here(Graphics Error in <Death Stranding>(DX12) - Intel Communities) in Intel Communities ,but the issue still appears on the latest driver.
Not only me but some guys are suffering from this issue.
More details and SSU.txt here:(https://community.intel.com/t5/Graphics/Graphics-Error-in-lt-Death-Stranding-gt-DX12/m-p/1443069)
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Hello Railgun-wiki,
Thank you for posting on the Intel® communities.
I can confirm this issue is still being worked on, the other thread you opened before. Any updates will be posted there.
Please keep in mind that this thread will no longer be monitored by Intel. Thank you for your understanding.
Best regards,
Steven G.
Intel Customer Support Technician.

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