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Hi everyone! A new user to the forum. Thanks to all having the knowledge which I don't. I'm wondering how to capture a the 3D position according to mouse position on screen. For example, if I draw a line from (0, 0, 0) then how to decide which plane (XY, YZ, XZ or else) the end point of the line is on?
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Thank you very much for taking the time to reach the Intel Communities Team, XXHH. I will do my best to assist you further.
I would like to know if you are programming or if you are trying to get this for a RealSense™ camera or which software you are using.
Antony S.
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Thank you very much for replying. I'm programming with Unity3D and the similar implementation that I refer to is a 3d modeling software named SketchUp. I'm now wondering how such "inference" happens.
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Thank you very much for your reply, XXHH.
In this case, for you to get better assistance regarding this inquiry you have, please get in touch with https://unity3d.com/learn/support Unity* 3D Support.
Antony S.
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