* Intel UHD 770 (Driver: 22.214.171.1244 - latest at time of writing)
* NVIDIA RTX 3090
* OS: Windows 11
If I run (or drag over) any .NET WPF application (tried with both .NET 5 and 6) which uses the Viewport3D control on any monitor connected to my 770 graphics, I either get awful performance or it straight up crashes (usually a crash but occasionally it'll run terribly for a while before crashing).
It works fine on monitors connected to my 3090, therefore I am guessing this is a driver issue.
Even building this sample is enough: https://www.c-sharpcorner.com/article/3d-objects-in-wpf/
I've attached a sample app which will repro it.
Crash is as follows:
UCEERR_RENDERTHREADFAILURE (0x88980406) System.Runtime.InteropServices.COMException (0x88980406): UCEERR_RENDERTHREADFAILURE (0x88980406) at System.Windows.Media.Composition.DUCE.Channel.SyncFlush() at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet) at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam) at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
I've been able to confirm this with various configurations now.
- For machines with only integrated intel graphics: Crash/performance issue always occurs. There is no workaround
- For desktops with integrated and discrete: Running on a monitor connected to integrated graphics results in a crash. Running on a monitor attached to the discrete graphics will work correctly (tested with both AMD and Nvidia cards)
- For laptops with integrated and discrete: Running on integrated (the default) will experience the crash. Telling windows to use the discrete card for an application will resolve it.
As far as I can tell, this only happens with 12th gen although my access to other gens is limited.
We understand you have opened a web case with us and we will continue to help you through that channel now. We will therefore close this community case. Thank you.
Intel Customer Support Technician
I am also having the same problems with ViewPort3D in wpf.
It can be tested with a well known wpf application called materialdesigninxaml (http://materialdesigninxaml.net). When executing the application in the "Cards" section, there are some objects that use the ViewPort3D. These objects are not displayed correctly.
I use these controls in my applications. In other windows 11 work well. The difference with other pcs is in the motherboard and the processor.
My pc hardware:
Motherboard: Asus PRIME Z690-P
No graphics card
Os: Windows 11
Hello @Roberslayer ,
We do appreciate your response. However, this thread is no longer being monitored by Intel.
We will be more than happy to help you, so I recommend you open a new thread and share your system and issue so you can get proper support on this issue.
Thanks for your comprehension.
Intel Customer Support Technician