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Hi, Devin2fire.
Thank you for posting in our Community.
RTV, a feature within DirectX 12, enables the creation of render target resources, essentially textures utilized to store the results of rendering operations. I'm interested in understanding the graphics and game settings you've employed when encountering these artifacts.
Furthermore, I'd like to conduct a thorough investigation, including verification of details such as the graphics models, exact driver versions, and any system errors. Utilizing the Intel SSU tool will facilitate gathering comprehensive information about your system setup, potentially assisting in pinpointing the root cause of this issue.
Looking forward to your response. Have a nice day!
Best regards,
Von M.
Intel Customer Support Technician
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Hello Devin2fire,
I wanted to check if you had the chance to review the questions we posted. Please let me know at your earliest convenience so that we can determine the best course of action to resolve this matter.
Best regards,
Norman S.
Intel Customer Support Engineer
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Hello Devin2fire,
I have not heard back from you so I will close this inquiry now. If you need further assistance, please submit a new question as this thread will no longer be monitored.
Best regards,
Norman S.
Intel Customer Support Engineer

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