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Cip__Ciprian
Beginner
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Intel UHD 630 crash in D3D12

Hi,

I have an application using D3D12 and I get a crash in DXGISwapChain->Present.

I uploaded my app here. It uses the second display adapter because the first display is my RX 470. My RX 470 and WARP can run this without any debug errors/warnings. It's also a debug build with VS2017 / Windows SDK 17763 in the hope that it helps more.

The GPU comes from my CPU, the i5 8400 in case it matters.

Project link :

https://drive.google.com/file/d/1ZTDmo-PESVjJK8DPQ__YjkrsHbynds1I/view?usp=sharing

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